Learning via Non-Convex Min-Max Games
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Recent applications that arise in machine learning have surged significant interest in solving min-max saddle point games. This problem has been extensively studied in the convex-concave regime for which a global equilibrium solution can be computed efficiently. In this talk, we study the problem in the non-convex regime and show that an ϵfirst order stationary point of the game can be computed when one of the player’s objective can be optimized to global optimality efficiently. We applied our algorithm to a fair classification problem of Fashion-MNIST dataset and observed that the proposed algorithm results in smoother training and better generalization.

Assistant Professor at the University of Southern California
Meisam is an assistant professor of Industrial and Systems Engineering and Computer Science at the University of Southern California. Prior to joining USC, he was a postdoctoral research fellow in the Department of Electrical Engineering at Stanford University. He received his PhD in Electrical Engineering with minor in Computer Science at the University of Minnesota under the supervision of Professor Tom Luo. He obtained his MS degree in Mathematics under the supervision of Pro-fessor Gennady Lyubeznik. Meisam is the recipient of IEEE Data Science Workshop Best Paper Award in 2019, the Signal Processing Society Young Author Best Paper Award in 2014, and the finalist for Best Paper Prize for Young Researcher in Contin-uous Optimization in 2013 and 2016. His research interests include the design and analysis of large scale optimization algorithms arise in modern data science era.